Now partnering with new founders for 2027 Publish · Monetize · Scale
Mobile app publisher

We build apps, then make them pay their way.

Mobile Business Group is an independent app publisher. We develop Android apps and games, grow them with performance marketing, and tune ads, subscriptions and in-app purchases until the revenue runs steady — the same playbook we use on our own portfolio, brought to yours.

Full stackfrom product to payout
Data-ledevery decision measured
1 dayresponse time
The playbook

One playbook, four moves.

An app usually passes through a developer, a marketing agency, an ad-ops consultant and a broker — and context gets lost at every step. We run all four moves in-house, so the team that ships the build is the team that answers for the revenue.

01

Develop

Native Android built to last — clean architecture that's still easy to work in years later, screens that stay smooth on entry-level phones, and releases that go out without drama. We build everything as if we'll be the ones maintaining it, because usually we are.

KotlinJetpack ComposeFirebaseRemote config
02

Scale

User acquisition measured on payback, not vanity installs. We produce creative in volume, cut losers quickly, and move budget toward the channels whose cohorts are still active a month later.

03

Monetize

Ads, subscriptions and in-app purchases weighed against each other and against the user experience. Revenue design starts on day one, so upgrading feels like a fair trade rather than a roadblock.

04

Invest

We acquire Android apps that already have loyal users but have hit a ceiling, then give them the growth and monetization muscle they were missing — either as outright owners or as partners alongside the original team.

Services

Where we put the hours.

Product, revenue and growth live on the same team. The engineers see the dashboards, and the marketers read the release notes.

01 · Product

App & game development

Anything from a single feature to a full live-ops platform — written so the next developer can pick it up on day one.

  • Native Android apps & casual games
  • Utilities, tools & companion apps
  • Store listings & release management
  • Analytics, backend & live-ops
02 · Revenue

Revenue optimization

A monetization strategy planned alongside the product, not tacked on once organic growth slows.

  • Ad mediation & network bidding
  • Subscription & paywall testing
  • In-app purchase design
  • Ad placements users don't mind
03 · Growth

Performance marketing

Each install treated as an investment with a cost and an expected return — and tracked long enough to know the real outcome.

  • Paid campaigns across major networks
  • Ad creative made at scale
  • Bidding, budget & audience tuning
  • Cohort, LTV & payback analysis
Our catalogue

The catalogue is being lined up.

We only recommend what we've already proven on our own titles — that's the point of running a portfolio. The listing for this page is being prepared, along with notes on how each app grew and earns.

Coming soon Mobile Business Group — app catalogue
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Want the details today?

Ask and we'll walk you through the portfolio ourselves — what's in it, how each title grows and how it earns. Real figures, under NDA if you'd like.

Built something with real users? We acquire and partner on Android apps today — details below.

How we work

Validate, launch, compound.

Three steps, kept simple on purpose. Nothing moves to the next one until the current one has earned it.

1

Validate

Who the app serves, what it replaces, and whether the unit economics can ever work. Many ideas end here — and that's the cheapest possible place for them to end.

2

Launch

A real build in real hands as early as possible, improved in short cycles — with tracking and monetization wired in from the very first version, not retrofitted later.

3

Compound

Once retention holds and payback is proven, we raise spend and expand into new markets. We only scale when the numbers say the app can carry it.

Acquisitions

Good app, flat revenue?

We buy Android apps outright, or set up a revenue-share deal for founders who want to stay involved in what comes next. If you've built something people use but don't have the time, budget or appetite for growth and monetization, let's talk.

  • Casual & hyper-casual games
  • Utilities, tools & companion apps
  • Genuine, organic user bases
  • Revenue that's below its potential
Sell us your app
Deal typesAcquisition · Revenue share
We evaluateRetention & monetization
ResponseWithin 24 hours
NDAAlways available

Ready to grow an app — or sell one?

Either way, send us a note. Every message is read by someone who builds and publishes apps — and answered within a day.